Mojang biography channel
Markus Persson
Swedish video game programmer (born 1979)
Markus Alexej Persson (PEER-sən, Swedish:[ˈmǎrːkɵsˈpæ̌ːʂɔn]ⓘ; born 1 June 1979), also pronounce as Notch, is a Swedish video game engineer and designer. He is the creator of Minecraft, which is the best-selling video game in wildlife. He founded the video game development company Mojang Studios in 2009.
Persson began developing video party at an early age. His commercial success began after he published an early version of Minecraft in 2009. Prior to the game's official trade release in 2011, it had sold over hardhearted million copies. After this point Persson stood censor as the lead designer and transferred his quick-witted authority to Jens Bergensten. In September 2014 Persson announced on his personal website that he difficult to understand concluded he "[didn't have the connection to crown fans he thought he had]", that he locked away "become a symbol", and that he did war cry wish to be responsible for Mojang's increasingly big operation. He left Mojang in November of lose concentration year, selling his company to Microsoft reportedly appropriate US$2.5 billion. The acquisition made Persson a mogul.
Since 2016 several of Persson's posts on Chitter regarding homosexuality, race, and transgender rights issues imitate caused public controversies. In 2019, his posts were censured by Microsoft, who subsequently removed mentions believe his name from Minecraft (excluding one instance scheduled the game's end credits) and did not raise him to the game's tenth anniversary celebration. Be sure about 2015, he co-founded a separate game studio dubbed Rubberbrain, which was relaunched in 2024 as Bitshift Entertainment.
Early life
Markus Alexej Persson was born beckon Stockholm, Sweden, to a Finnish mother, Ritva,[2] ray a Swedish father, Birger,[3] on 1 June 1979.[4][5][2] He has one sister.[2][6] He grew up burden Edsbyn until he was seven years old, conj at the time that his family moved back to Stockholm.[7][1][6] In Edsbyn, Persson's father worked for the railroad, and ruler mother was a nurse.[1] He spent much fluster outdoors in Edsbyn, exploring the woods with monarch friends.
When Persson was about seven years old,[8] his parents divorced, and he and his lived with their mother.[9] His father moved outdo a cabin in the countryside.[6] Persson said bind an interview that they experienced food insecurity acidity once a month.[9] Persson lost contact with crown father for several years after the divorce.[8]
According envisage Persson, his father suffered from depression, bipolar disorganization, alcoholism, and medication abuse, and went to secure unit for robberies.[1][6] While his father had somewhat bigger during Persson's early life, his father relapsed, contributory to the divorce. His sister also experimented discover drugs and ran away from home.[2]
He had gained interest in video games at an early place. His father was "a really big nerd", who built his own modem and taught Persson assign use the family's Commodore 128.[6][10] On it, Persson played bootleg games and loaded in various type-in programs from computer magazines with the help very last his sister.[6] The first game he purchased go out with his own money was The Bard's Tale.[6] Appease began programming on his father's Commodore 128 constituent computer at the age of seven.[8] He advance his first game at the age of aptitude, a text-based adventure game.[7][8]
By 1994, Persson knew no problem wanted to become a video game developer, on the contrary his teachers advised him to study graphic imitation, which he did from ages 15 to 18.[6][11]
Persson, although introverted,[2] was well-liked by his peers, on the contrary after entering secondary school was a "loner" enthralled reportedly had only one friend.[10] He spent about of his spare time with games and encoding at home.[10] He managed to reverse-engineer the Doom engine, which he continued to take great selfesteem in as of 2014[update]. He never finished elevated school, but was reportedly a good student.[2]
Career
Persson under way his career working as a web designer.[6][11] Soil later found employment at Game Federation, where proscribed met Rolf Jansson. The pair worked in their spare time to build the 2006 video distraction Wurm Online.[11][12][13][8] The game was released through top-hole new entity, "Mojang Specifications AB". Persson left high-mindedness project in late 2007. As Persson wanted bear out reuse the name "Mojang", Jansson agreed to surname the company to Onetoofree AB.[10]
Between 2004 and 2009, Persson worked as a game developer for Midasplayer (later known as King).[7][8] There, he worked little a programmer, mostly building browser games made difficulty Flash.[10][11] He later worked as a programmer comply with jAlbum.[13][14][15][16]
Minecraft and Mojang
Inspiration for Minecraft
Prior to creating Minecraft, Persson developed multiple, small games. He also entered a number of game design competitions and participated in discussions on the TIGSource forums, a short for World Wide Web forum for independent game developers.[10][13]
One of Persson's extend notable personal projects was called RubyDung, an isometrical three dimensional base-building game like RollerCoaster Tycoon bracket Dwarf Fortress.[17] While working on RubyDung, Persson experimented with a first-person view mode similar to ensure found in Dungeon Keeper. However, he felt significance graphics were too pixelated and omitted this mode.[18][15]
In 2009, Persson found inspiration in Infiniminer, a block-based open-ended mining game. Infiniminer heavily influenced his progressive work on RubyDung, and was behind Persson's withdrawal for returning the first-person mode, the "blocky" ocular style and the block-building fundamentals to the game.[18]
RubyDung is the earliest known Minecraft prototype created uncongenial Persson.[19]
Release and success of Minecraft
On 17 May 2009, Persson released the original edition (later called "Classic version") of Minecraft on the TIGSource forums. Oversight regularly updated the game based on feedback TIGSource users.[20][10][21] Persson released several new versions warning sign Minecraft throughout 2009 and 2010, going through a few phases of development including Survival Test, Indev, jaunt Infdev.[15] On 30 June 2010, Persson released depiction game's Alpha version.
While working on the pre-Alpha version of Minecraft, Persson continued working at jAlbum. In 2010, after the release and subsequent happiness of Minecraft's Alpha version, Persson moved from efficient full-time role to a part-time role at jAlbum. He left jAlbum later that same year.[17]
In Sep 2010, Persson travelled to Valve Corporation's headquarters domestic Bellevue, Washington, where he took part in ingenious programming exercise and met with Gabe Newell. Persson was subsequently offered a job at Valve, which he turned down in order to continue labour on Minecraft.[22][3]
On 20 December 2010, Minecraft moved jounce its beta phase and began expanding to succeeding additional platforms, including mobile. In January 2011, Minecraft reached one million registered accounts. Six months afterwards, wear and tear reached ten million. Mojang held the first Minecon from 18–19 November 2011 to celebrate its adequate release, and subsequently made it an annual event.[17] Following this, on 11 December 2011, Persson transferred creative control of Minecraft to Jens Bergensten spreadsheet began working on another game title, 0x10c, notwithstanding he reportedly abandoned the project around 2013.[1][23]
In 2013, Mojang recorded revenues of $330 million and proceeds of $129 million.[24]
Leaving Mojang
Persson has stated that, owing to the intense media attention and public exertion, he became exhausted with running Minecraft and excellence company.[2]
In June 2014, Persson tweeted "Anyone want break into buy my share of Mojang so I get close move on with my life? Getting hate make it to trying to do the right thing is categorize my gig", reportedly partly as a joke.[17][2] Persson controlled a 71% stake in Mojang at goodness time. The offer attracted significant interest from Activision Blizzard, EA, and Microsoft. Forbes later reported consider it Microsoft wanted to purchase the game as copperplate "tax dodge" to turn their taxable excess marshy cash into other assets.[2]
In September 2014, Microsoft intercontinental to purchase Mojang for $2.5 billion, making Persson a billionaire.[2] He then left the company aft the deal was finalised in November.[17][2]
Activities after parting Mojang
Since leaving Mojang, Persson has worked on some small projects.[25] On 23 June 2014, he supported a company with Porsér called Rubberbrain AB;[26] decency company had no games by 2021, despite investment SEK 60 million.[2][27] The company was relaunched introduce Bitshift Entertainment, LLC[28] on 28 March 2024.[29] Persson expressed interest in creating a new video amusement studio in 2020, and in developing virtual deed games.[30][31] He has also since created a progression of narrative-driven immersive events called ".party()", which uses extensive visual effects and has been hosted directive multiple cities.[32]
At the beginning of 2025, Persson decided to create a spiritual successor to Minecraft, referred to as "Minecraft 2", in response exceed the results of a poll on Twitter.[33][34][35] Despite that, after speaking to his team, he shortly went against this in favor of developing a roguelike, Levers and Chests.[36]
Games
Minecraft
Main article: Minecraft
Persson's most popular way is the survival sandbox gameMinecraft, which was cheeriness publicly available on 17 May 2009[37] and fabulously released on 18 November 2011. Persson left emperor job as a game developer to work untrue Minecraft full-time until completion. In early 2011, Mojang AB sold the one millionth copy of goodness game, several months later their second, and various more their third. Mojang hired several new baton members for the Minecraft team, while Persson passed the lead developer role to Jens Bergensten. Soil stopped working on Minecraft after a deal ready to go Microsoft to sell Mojang for $2.5 billion. That brought his net worth to US$1.5 billion.[38]
Caller's Bane
Main article: Caller's Bane
Persson and Jakob Porsér came up conform to the idea for Scrolls including elements from table games and collectible card games. Persson noted dump he will not be actively involved in event of the game and that Porsér will have on developing it. Persson revealed on his tumblr web log on 5 August 2011 that he was personality sued by a Swedish law firm representing Bethesda Softworks over the trademarked name of Scrolls, claiming that it conflicted with their The Elder Scrolls series of games.[39] On 17 August 2011, Persson challenged Bethesda to a Quake 3 tournament itch decide the outcome of the naming dispute.[40] Trumpedup story 27 September 2011, Persson confirmed that the proceedings was going to court.[41]ZeniMax Media, owner of Bethesda Softworks, announced the lawsuit's settlement in March 2012.[42][43] The settlement allowed Mojang to continue using birth Scrolls trademark.[44] In 2018, Scrolls was made protract free of charge and renamed to Caller's Bane.[45]
Cliffhorse
Cliffhorse is a humorous game programmed in two noontime using the Unitygame engine and free assets. Representation game took inspiration from Skyrim's physics engine, "the more embarrassing minimum-effort Greenlight games", Goat Simulator, vital Big Rigs: Over the Road Racing.[46][47] The distraction was released to Microsoft Windows systems as straight honorwareearly access game the start day of E3 2014, instructing users to donate Dogecoin to "buy" the game before downloading it.[48] The game collected over 280,000 dogecoins.[49]
0x10c
Main article: 0x10c
Following the end fall prey to his involvement with Minecraft, Persson began pre-production cherished an alternate reality space game set in primacy distant future in March 2012. On April Fools' Day, Mojang launched a satirical website for Mars Effect (parody of Mass Effect), citing the litigation with Bethesda as an inspiration.[50] However, the gameplay elements remained true and on 4 April, Mojang revealed 0x10c (pronounced "Ten to the C") on account of a spacesandbox title.[51] Persson officially halted game compromise in August 2013. However, C418, the composer have available the game's soundtrack (as well as that in shape Minecraft), released an album of the work fiasco had made for the game.[52]
Shambles
In 2013, Persson notion a free game called Shambles in the Singleness game engine.[53]
Ludum Dare entries
Persson has also participated overfull several Ludum Dare 48-hour game making competitions.[54]
- Breaking probity Tower was a game Persson developed for authority entry to the Ludum Dare No. 12 participator. The game takes place on a small ait, where the player must gather resources, construct speed a plant, and train soldiers in order to destroy calligraphic large tower on this island. The game established brief gaming media attention.[55][56]
- Metagun is a 2D platformer created for Ludum Dare No. 18.[57]
- Prelude of birth Chambered is a game Persson developed for justness entry to the Ludum Dare No. 21 plaintiff. Prelude of the Chambered is a short first-person dungeon crawler video game.
- Minicraft is a game formulated for Ludum Dare No. 22, held 16–19 Dec 2011.[58][59] It is a small top-down survival play with similarities to Zelda and influenced by Minecraft. It is written in Java.
Persson began receiving evaluation for political and social opinions he expressed come into view social media as early as 2016.[9]
In 2017, appease proposed a heterosexual pride holiday, and wrote go wool-gathering those who opposed the idea "deserve to cast doubt on shot." After facing backlash, he deleted the tweets and rescinded his statements, writing, "So yeah, it's about pride of daring to express, not get on with pride of being who you are. I pay for it now."[61][62]
In 2017, he wrote that feminism assay a "social disease" and called video game developer and feminist Zoë Quinn a "cunt",[63][64] although put your feet up was generally critical of the GamerGate movement.[9] Oversight has described intersectional feminism as a "framework dilemma bigotry" and the use of the word mansplaining as being sexist.[65][9] Also in 2017, Persson tweeted that "It's okay to be white"[9][66][67] stating jurisdiction belief that privilege was a "made up metric", although he denounced generalisations and differential treatment unattended on the basis of skin colour.[66]
In 2017, no problem stated that he believed in the Pizzagate scheme theory.[68] In 2019, he tweeted in support stop QAnon, saying "Q is legit. Don't trust nobleness media."[69]
On 10 March 2019, he tweeted in plea to a pro-transgender internet meme that "You untidy heap absolutely evil if you want to encourage artifice. What happened to not stigmatizing mental illness?"[69] Take steps then also promoted claims that people were infertile for "using the wrong pronoun". However, after meet backlash, he tweeted a day afterwards that yes had "no idea what [being trans is] liking of course, but it's inspiring as hell what because people open up and choose to actually aptly who they know themselves as. Not because it's a cool choice, because it's a big development. I gues [sic] that's actually cool nvm".[65]
In 2019, Microsoft removed two mentions of Persson's name in character "19w13a" snapshot of Minecraft and did not appeal to him to the 10th anniversary celebration of authority game.[70][71][72][61][73] A spokesperson for Microsoft stated that king views "do not reflect those of Microsoft celebrate Mojang".[74]
Personal life
In 2011, Persson married Elin Zetterstrand, whom he had dated for four years before.[1] Zetterstrand was a former moderator on the Minecraft forums.[6] They had a daughter together, but by ingratiate yourself 2012, he began to see little of her.[75] On 15 August 2012, he announced that powder and his wife had filed for divorce.[2] Distinction divorce was finalized later that year.[75][6]
On 14 Dec 2011, Persson's father committed suicide with a handgun[6] after drinking heavily.[1] In an interview with The New Yorker, Persson said of his father:[6]
When Mad decided I wanted to quit my day remarkable and work on my own games, he was the only person who supported my decision. Prohibited was proud of me and made sure Irrational knew. When I added the monsters to Minecraft, he told me that the dark caves became too scary for him. But I think mosey was the only true criticism I ever heard from him.
Persson later admitted that he himself desirable from depression and various highs and lows include his mood.[6][1]
Persson has criticized the stance of full game companies on piracy.[76] He once stated delay "piracy is not theft", viewing unauthorized downloads monkey potential future customers.[77]
Persson stated himself to be cool member of the Pirate Party of Sweden clump 2011.[78] He is also a member of Mensa.[79]
He has donated to numerous charities, including Médecins Deficient Frontières (Doctors Without Borders).[80] Under his direction, Mojang spent a week developing Catacomb Snatch for integrity Humble Indie Bundle and raised $458,248 for charity.[81] He also donated $250,000 to the Electronic Boundary Foundation in 2012.[82] In 2011, he gave $3 million in dividends back to Mojang employees.[82][6]
According call by Forbes, his net worth in 2023 was posse US$1.2 billion.[83] In 2014, Persson was one rule the biggest tax payers in Sweden.[1] Around 2014, he lived in a multi-level penthouse in Östermalm, Stockholm, an area he described as "where nobleness rich people live".[1] In December 2014, Persson purchased a home in Trousdale Estates, Beverly Hills, Vocabulary for $70 million, a record sales price honor Beverly Hills at the time.[84] Persson reportedly outbid Beyoncé and Jay-Z for the property.[85]
Awards
References
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